NEWS

Added new commands: - "Gunner_Seat_landing_lock" - disables the

2.1. Added new commands:
- "Gunner_Seat_landing_lock" - disables the inscription to take a seat in the transport. (Disable 0, enable 1)
- "Gunner_Seat_exit_lock" - disables the inscription to get up from a place in the transport. (Disable 0, enable 1)
- "Gunner_Seat_gun_landing_lock" - disables the inscription to sit in the place of the gunner. (Disable 0, enable 1)
- "Gunner_Seat_gun_exit_lock" - disables the inscription to get up from the gunner's place. (Disable 0, enable 1)
- "Gunner_Return_to_seat" - turns on the function of returning to a place after a client or relog crash (also turns on the autopilot if the exit was with meta 1 or 2) (disable 0, enable 1)
- "Gunner_Put_to_seat" - adds the ability to put someone who has handcuffs or a head in a bag into a seat in a transport. (Disable 0, enable 1)
- "Gunner_Kick_to_seat" - adds the ability to drop anyone who occupies this seat from a seat in a transport. (Disable 0, enable 1)
What is it for:
1. The ability to transport prisoners, with the ability to turn off the exit sign so that they cannot exit.
2. The possibility, without the consent of the bound person, to put into any transport both in the gunner mode and in the passenger mode.
3. The function of returning to the vehicle after a relog or crash plays 2 roles, 1 if the client crashed, then you don’t fall to the ground, but return to the helicopter if he flew no further than 900 meters, 2 if you put him in gunner mode and he took off his handcuffs and bag, then if it relogs, then after the relog it will again be in the same place inside the transport.

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