update client, server v.0.8032 update will appear for all pre-alpha
update client, server Dayz v.0.8032 update will appear for all pre-alpha testers within 1-2 hours
- Quests are now labels, labels can now be set through a trigger, labels now have a number.
- Helicopter flights have been added, but we are waiting for helicopter updates 🙂
- There was an attack (sticking) of a unit to objects and objects to units (for example, an analogue of the guner mode but for bots or a shark on an invisible bot sibnic sibnic as a danger in the sea)
- More settings per unit for chasing or escaping distance
- Added a shift function to the trigger (not very obvious), but a very useful function, roughly speaking, if it spawns not in the center of the trigger, but where, for example, the player entered, or if you use a teleport at a new point, but in the same building, it will appear not in the center, but taking into account shift (seamless teleport)
- Added a large amount of code optimization, the server Dayz starts up 2 times faster.
more info on what's updated here because everything didn't fit https://sibnic.info/blog/botmap/botmap-changelog.html