NEWS

update client, server v.0.8032 update will appear for all pre-alpha

update client, server Dayz v.0.8032 update will appear for all pre-alpha testers within 1-2 hours
- Quests are now labels, labels can now be set through a trigger, labels now have a number.
- Helicopter flights have been added, but we are waiting for helicopter updates 🙂
- There was an attack (sticking) of a unit to objects and objects to units (for example, an analogue of the guner mode but for bots or a shark on an invisible bot sibnic sibnic as a danger in the sea)
- More settings per unit for chasing or escaping distance
- Added a shift function to the trigger (not very obvious), but a very useful function, roughly speaking, if it spawns not in the center of the trigger, but where, for example, the player entered, or if you use a teleport at a new point, but in the same building, it will appear not in the center, but taking into account shift (seamless teleport)
- Added a large amount of code optimization, the server Dayz starts up 2 times faster.
more info on what's updated here because everything didn't fit https://sibnic.info/blog/botmap/botmap-changelog.html

labels, now, added, not, trigger, objects, unit, example, helicopter, update, center, teleport, very, function, more
labels, now, added, not, trigger, objects, unit, example, helicopter, update, center, teleport, very, function, more
labels, now, added, not, trigger, objects, unit, example, helicopter, update, center, teleport, very, function, more
labels, now, added, not, trigger, objects, unit, example, helicopter, update, center, teleport, very, function, more
labels, now, added, not, trigger, objects, unit, example, helicopter, update, center, teleport, very, function, more
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